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Lyngs

Warhammer vermintide II

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After playing this with randoms, for a few hours. I am ready to commit murder.

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played it a bit also, first 5 runs where fun. After that i already got bored. Then again its still in beta so maybe they will add some more diversity. 

 

The servers where good tho, had no lag at all and the fighting felt really smooth so far.

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played it a bit also, first 5 runs where fun. After that i already got bored. Then again its still in beta so maybe they will add some more diversity. 

 

The servers where good tho, had no lag at all and the fighting felt really smooth so far.

It does indeed get old pretty fast. I dont think there are servers, but rather the game is hosted on one of the players PC. I might be wrong though.

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I got a key from work. I could try it, if the time is found.

There is a loot box system, maybe you can find some time in one of those?

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Derp, enjoyed first one for about 2-3 hours playing solo.

Then it got real boring real fast, but i love anything Warhammer so might give it a try just cause of IP.

Edited by Ashelor

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It does indeed get old pretty fast. I dont think there are servers, but rather the game is hosted on one of the players PC. I might be wrong though.

If its like the first one then yeah its hosted by a player. Wich worked fine! Probably going to get it next week when I get my computer back. ;)

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Derp, enjoyed first one for about 2-3 hours playing solo.

Then it got real boring real fast, but i love anything Warhammer so might give it a try just cause of IP.

Obviously is more fun multiplayer! Get all tomes, books or whatever it was called to make it harder and think there was timelimit? Anyway harder you make it better the loot Will be.

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Obviously is more fun multiplayer! Get all tomes, books or whatever it was called to make it harder and think there was timelimit? Anyway harder you make it better the loot Will be.

they made an event, fastest time of 4 peeps gets some reward. At least it was like that in the beta, maybe it was just a beta event. 

 

would be nice to run this with a couple of Ginnunga's tho.

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they made an event, fastest time of 4 peeps gets some reward. At least it was like that in the beta, maybe it was just a beta event. 

would be nice to run this with a couple of Ginnunga's tho.

Nice sounds cool! I will be up to play some next week! ;)

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Crit power is bugged and lowers the crit. Can someone test and confirm? 

 

Also... Rellic murdered Lyngs. RIP

 

/Bard out.

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Crit power is bugged and lowers the crit. Can someone test and confirm? 

Just tested with 5 charms. All other gear was grey.

 

1: 100 power

    +8.5% power vs Berserkers

    +6.5% power vs Skaven

 

2:  100 power

    +18 crit power

 

3: 200 power

     +4.8% attack speed

 

4: 200 power

    +18.0 crit power

 

5: 200 power

    +6.5% power vs Skaven

 

 

Damage on unarmoured dummy:

 

1: normal hit: 13.75

    critical hit: 30

 

2: normal hit: 13

    critical hit: 29.25

 

 

3: normal hit: 13.5

    critical hit: 29.25

 

 

4: normal hit: 13.5

    critical hit: 30.5

 

5: normal hit: 14.25

    critical hit: 31

 

 

So it seems that the racial damage multipliers affect the dummy and that the crit power is working as intented (adding value).

Edited by Lyngs

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OR... the racial damage mult does not effect the dummy and crit power is broken?

 

Thx for testing.

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OR... the racial damage mult does not effect the dummy and crit power is broken?

 

Thx for testing.

No. Look at 3,4 and 5 specifically.

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Weapon and Item Trait List

Melee Traits
Heroic Intervention
Assisting an ally under attack grants both players a damage absorption shield for a short time

Off Balance
Blocking an attack increases the damage the attacker takes by 50% for 3.0 seconds

Opportunist
Increases push strength by 50% when used against an attacking enemy

Parry
Timed blocks reduce stamina cost by 100%

Resourceful Combatant
Melee critical hits reduces the remaining cooldown of your career skill by 2.0%

Swift Slaying
Critical hits increases attack speed by 20% for 5.0 seconds
 
 
Ranged Traits
Barrage
Consecutive attacks against the same targets boosts attack power by 5.0% for 5.0 seconds

Conservative Shooter
Headshots replenish 1.0 ammo

Heat Sink
Critical hits remove 4.0 overcharge

Hunter
Critical hits increase attack power by 25% against targets with the same armor class for a short time

Inspirational Shot
Headshots restores stamina to nearby allies

Resourceful Sharpshooter
Ranged critical hits reduces the remaining cooldown of your career skill by 2.0%

Scrounger
Critical hits restore 2.0 ammo

Thermal Equalizer
Weapon generates 20.0% less overheat

 
 
Necklace Traits
Barkskin
Reduces damage taken by 50% for 10.0 seconds after using healing supplies

Boon of Shallya
Increases effectiveness of healing on you by 30%

Hand of Shallya
Healing an ally with a medpack also heals you for 35.0% of your missing health

Healer's Touch
25% chance not to consume healing item on use

Natural Bond
Grants passive health regeneration but can no longer heal yourself
 
 
Charm Traits
Concoction
Drinking a potion grants the effect of all other potions. Duration reduced by 50%

Decanter
Increased duration of potions by 50%

Home Brewer
25% chance to not consume potion on use

Proxy
Consuming a potion spread the effect to the nearest ally
 
 
Trinket Traits
Explosive Ordnance
Increases grenade explosion radius by 50%

Grenadier
25% chance to not consume grenade on use

Shrapnel
Increases damage taken by bombed targets by 20% for 10 seconds.

 

 

 

Weapon and Item Properties List

Property List
Attack Speed
3.0 - 5.0% 

How fast you swing or fire your weapon.

Block Stamina Cost
10.0 - 30.0% 

Reduces the amount of stamina taken when you block.

Cooldown Reduction
5 - 10%

Reduces the speed of the active ability on your cooldown.

Crit Chance
3.0 - 5.0%

Increases the chances of doing a critical hit.

Crit Power
10.0% - 20.0%

Increases the damage of critical hits.

Curse Resistance
11.0 - 33.0% 

Reduces the amount of health lost when you or someone in your team has one or two grimoires.

Damage Reduction vs AoE attacks
5.0 - 10.0%

Reduces the damage taken from AOE attacks such as gas, warpfire, Troll bile, ground pound etc

Damage Reduction vs Chaos
5.0 - 10.0%

Reduces the damage taken from Chaos enemies.

Damage Reduction vs Skaven
5.0 - 10.0%

Reduces the damage taken from Skaven enemies.

Health
10.0 - 20.0%

Increases your player health.

Movement Speed
5 - 5%

Increases the speed of your standard movement speed.

Power vs Armored
5.0 - 10.0%

Increases the damage done to armored enemies.

Power vs Chaos
5.0 - 10.0%

Increases the damage done to Chaos enemies

Power vs Berserkers
5.0 - 10.0%

Increases the damage done to Berserkers and (possibly) Plague Monks.

Power vs Skaven
5.0 - 10.0%

Increases the damage done to Skaven enemies.

Power vs Monsters
5.0 - 10.0%

Increases the damage done to Rat Ogres, Stormfiends, Chaos Spawn, Bile Troll and Packmasters.

Power vs Infantry
5.0 - 10.0%

Increases the damage done to Man-Sized enemies.

Push/Block Angle
10.0 - 30.0% 

Increases the angle that you can block with a weapon before you take increased block damage.

Respawn Speed
10.0 - 30.0%

Decreases the time it takes to respawn after dying.

Revive Speed
10.0 - 30.0%

Increases the speed in which you can revive a downed ally.

Stamina
1.0 - 2.0

Adds extra stamina to your melee weapon. 
One shield is actually counted as 2 stamina so if you see a broken or empty shield on a melee weapon that is classed as 1 stamina. 

Stamina Recovery Rate
10 - 30%
 
 
Melee Properties
List of Properties available on Melee Weapons

Attack Speed

Block Stamina Cost

Crit Chance

Crit Power

Power vs Chaos

Power vs Skaven

Push/Block Angle

Stamina
 
 
Ranged Properties
List of Properties available on Ranged Weapons

Crit Chance

Crit Power

Power vs Armored

Power vs Chaos

Power vs Berserkers

Power vs Skaven

Power vs Monsters

Power vs Infantry
 
 
Necklace Properties
List of Properties available on Necklaces

Block Stamina Cost

Damage Reduction vs AoE attacks

Damage Reduction vs Chaos

Damage Reduction vs Skaven

Health

Push/Block Angle

Stamina
 
 
Charm Properties
List of Properties available on Charms.

Attack Speed

Crit Power

Power vs Armored

Power vs Chaos

Power vs Berserkers

Power vs Skaven

Power vs Monsters

Power vs Infantry
 
 
Trinket Properties
List of Properties available on Trinkets :

Cooldown Reduction

Crit Chance

Curse Resistance

Movement Speed

Respawn Speed

Revive Speed

Stamina Recovery Rate

 

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post-33481-0-54607900-1521186246_thumb.jpg

Patch out:

Key take away.

Elf regen got buffed.
Foot knight aura works.

 

Also: They datamined droprate for red gear. What I learned...we need to do legendary and we need to get emperor or generals chest.

FULL patch notes

 

Heroes!

Patch 1.0.3 (~115mb) is out now for Vermintide 2, with a healthy dose of fixes, tweaks and stability improvements.

Fixes / Tweaks
Fixed so ‘Deeds’ are able to change enemy types used in patrols as well
Fixed Flamestorm Staff and Drakefire Gun triggering headshot HUD sounds
The upgrade cost of an item now matches the listed requirements
Headgear can now be salvaged
Upgrading an item with an illusion will no longer result in salvaging the item
Fixed an issue where Gatekeeper Naglfahr could transform into multiple Chaos Spawns
Added more rain to The Screaming Bell level
Fixed hole where player could fall under the bell platform on The Screaming Bell
Fixed dinner bell interaction box on Hunger In The Dark being too small to use
Fixed backtrack points out of the cellar on Fort Brachsenbrücke
Fixed issue causing some players to not get their Collector’s Edition character frames
Fixed occasion where players would be incorrectly kicked for anticheat violation
Added anti cheat panel for untrusted states to help resolving issues
When state is not trusted - or when a player has been banned, we present them with detailed information
Removed visible lines in the top and bottom of the screen caused by the outline shader
Implemented additional functionality for vote kick system to combat griefing
Heroes & Balance

Kerillian - Waystalker
Rejuvenating Locus - Fixed an issue where party members would receive no healing from Rejuvenating Locus if Kerillian was above half health. Party members will heal up to half health regardless of Kerillian's current health value
Vaul's Quiver - Will now grant an amount of ammo based on your weapon’s maximum ammo. This means that a Swiftbow - with a larger ammo capacity, will receive more than a Hagbane Bow
Also fixed an issue where Vaul’s Quiver would cease to give ammo when Kerillian was above half health
Kerillian - Shade
Ereth Khial's Herald - Fixed an incorrect tooltip showing 100% bonus to Murderous Prowess instead of 75%. The talent remains unchanged, this was simply a tooltip inconsistency
Markus Kruber - Foot Knight
Protective Presence - Fixed to properly apply buffs when modified by talents
Markus Kruber - Huntsman
Outdoorsman - Fixed to properly grant a stamina shield
Sienna Fuegonasus - Unchained
Blood Magic - To avoid self-detonation, Sienna will no longer convert received damage to overcharge while being incapacitated
Stability / Performance
Improved CPU optimizations for enemy and bot AI decision making
Fixed crash occurring when the Chaos Spawn tried to throw away a grabbed player after the rest of the team had wiped
Fixed rare crash happening when a Chaos Spawn was finished smashing a player into the ground, but that player left the game the same moment
Fixed Burblespue Halescourge who would cause a crash if a Globadier followed the players into the arena, and accidentally hurt the boss sorcerer. Bunglesnatch Humbledink then tried to retaliate against the poison cloud... Silly Blunderstunt.
Fixed a crash where a Skaven enemy tried to walk to a disabled interest point. (The interest point system handles interactions of enemies out of combat.)
Increased stability when losing contact with Steam
Fixed infrequent crashes that could occur on The Screaming Bell
Fixed crash that could occur when firing the cannon on Fort Brachsenbrücke
Fixed crash that could occur when a Warpfire Thrower hit a channeling sorcerer during the end event of Convocation of Decay
Fixed crash that could occur when a player leaves the game
Fixed crash when voting for a mission while a player vote kick is active
Decreased number of access violations during start up caused by XAudio2
Added an error message box when trying to launch DX12 binaries on any other OS than Windows 10
Game no longer uninstalls itself after a particularly rare crash
Known Issues
Backend issues with ISP UPC in Poland is still unresolved. We are working on this continually
The host can crash during the Skarrik Spinemanglr boss fight if a player joins/leaves the game
Skittergate bosses are currently in an unstable state
Localisation work is still ongoing, and we apologise for that. We’ll continue to add and improve as we patch
Notes
Some players who participated in the open beta test have reported issues where the Skittergate level is unavailable. Due to a change in the level unlock system, those players will have to re-play Act 3 in order to unlock Skittergate.
463
Rate up


 

 

Legendary guide, dont think we need it.. but..

https://docs.google.com/document/d/1OR_0QVegiaCQjQ4_rMY8XUkVqNzaRIctwEqvuTulYic/preview

Edited by Chimp

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lol

 

 

Game no longer uninstalls itself after a particularly rare crash

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